![]() ![]() ![]() ![]() I think the game works best as a puzzle game and capitalism simulator, where you try to take the funny little emails and repair jobs that flow into the store and fix the PCs as quickly and efficiently as possible while trying to make bank in every other area of the store. All of the parts exist in the real world and are fully licensed with all their accurate sizings and compatibility perks, with the weird side effect that your main PC also starts with the same background as your desktop in the real world, letting you get immersed into the world in seconds. The game is clearly made by people who really care about how PCs fit together and it’s full of nice little details. No other game will ask you to scrap thermal paste off of a used CPU, or pull a stock cooler from a graphics card so you can fit water-cooling into the whole deal. ![]() From here you’ve done your time, and it becomes more about the freeform puzzle experience of improving PCs and using the cast-offs and spare, used, parts to build your own machines. It’s fiddly work and at about the point you decide, an hour or two into the game’s career mode, that you’re sick of it and you never want to turn another screw or plug in another cable, the game lets you buy a tool to do that for you. At first you’ll spend a lot of your time pulling out the tiny screws that hold the side of a case on and dragging apart the various cables between your peripherals and monitor, and then the screws that hold the CPU cooler together and then the tiny clips that hold the power supply into the case. Your PC building batcave is in the back of the store, however, and there you’ll use a handful of work benches to build a PC customising empire, starting by fixing broken PCs and slapping a few stickers of an emoji love heart onto someone’s case, and culminating in full internal rebuilds and also building and flogging your own machines at a profit from the inside of the shop. ![]()
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